package
{
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.Event;
public class Test extends Sprite
{
private var div:Number = 1;
public function Test()
{
sprite.graphics.beginFill(0xff0000);
sprite.graphics.drawCircle(0, 0, 10);
sprite.graphics.endFill();
addChild(sprite);
sprite.y = 100;
sprite.addEventListener(Event.ENTER_FRAME, onEnter);
}
private function onEnter(e:Event):void {
if ( 0 < this.x < stage.stageWidth)
{
this.x += div * 10;
}
if (this.x <= 0 || this.x >=stage.stageWidth)
{
div = -div;
}
}
}
}